The focus of the story and mysteries aren’t directly about the life story, but instead expand on elements teased in the frame stories of To the Moon and Finding Paradise. The story does still involve learning about someone’s life, choices, and regrets while solving some mysteries, but the result is less coherent than before. Unfortunately, much of the game doesn’t even really feature exploration and is essentially a movie - and the parts that do feature enough exploration and interactivity to feel more like a world you can inhabit are disconnected from the parts of the plot that actually matter and mostly just set up expectations that go completely unfulfilled. This time the frustrating and out-of-place puzzle elements and action sequences are thankfully gone, though there is a single point-and-click-adventure-style inventory puzzle. The gameplay is still mostly about exploring the story rather than steering it or overcoming challenges. Instead of a frame story that has you playing as the recurring technicians investigating and rewriting the memories of a dying client to grant their life’s wish, you play as a different character in a different situation. ![]() ![]() | 0 Comments Capsule Review: Impostor FactoryĪn interactive story that expands the lore of its predecessors but doesn't quite tell its own worthwhile tale.Ī followup to To the Moon and Finding Paradise that is again an interactive story wrapped in the style and presentation of a SNES RPG, but which has a different narrative structure and focus this time.
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